Showing posts with label Farming. Show all posts
Showing posts with label Farming. Show all posts

Thursday, May 8, 2014

Town Hall 9 Protected, Defensive, Farming, Hybrid.

This base has served me well.  Maybe not as good as I would like, but it has held up to some pretty gnarly defenses.  The only thing that can take it down are hogs.  Anything else just dies on the rim.  Check it out, here is the defensive end.
Here I tried to show my organization again.  I have my mortars in the orange triangle, my x-bows on the blue line, my air defense is in a red square around my town hall, wizard towers are in a purple square, cannons are in a yellow pentagon, and archers towers are in the green hexagon.  Notice how everything is symmetrical.  Everything equally protects everything else around it.  As I stated before, only hogs can take this beast down, then again, hogs can usually take down pretty much anything they want.  I'm going to be doing some research and development on layouts that will protect from hogs and everything else.  I've already got some ideas, but just need to refine them.

On this image, you can see my farming layout.  It's exactly the same, except I have my town hall switched with the laboratory, and I have place hidden teslas around my town hall.  I actually win some battles from lower level troops when they try to attack my town hall.  So I usually don't get attacked big, but it happens sometimes.

Here is a close up on the town hall, just out of reach from that cannon and archer tower, so that people will attack it.



Saturday, January 18, 2014

Town Hall 8 Protected Defense Layout (and Farming too)

I have designed a new base for my TH8!  It can serve as either a farming layout, or a TH protected layout.  Whichever you prefer.
Above is the farming layout, and the town hall is clear off to the left, so you can't see it.  But while my town hall was out, I lost very little loot from larger level attacks.
Above is my current town hall protected layout.  As you can see, it is the same as my farming layout, but with the town hall in the middle, my dark elixer storage on the top left, and the builder on the bottom right.  I have found this to be very effective, and nobody attacks me unless there is 250-300k of loot available for them.  It's just too big.  I also haven't been 3-starred in over 2 weeks.  The closest was about 70%, and they only got 3/4 of my loot.
Above is how I laid it out.  During the design process, I stuck my town hall in the middle, then laid out the mortar, air defense, and wizard towers around the town hall in the orange circle.  They are in order too, to make for maximum coverage.  After laying down those 9 buildings, I placed my cannons and archer towers down in the best pentagons I could muster!  I tucked everything in close, placed my storages in seperate wall enclosures, and made some booby traps for giants, and healers.  This is the strongest base I have made to date.  Unfortunately, no one attacks me, unless they are out for blood.  So this base only gets attacked by the strongest of the strong.  Imagine maxed troops, and high level spells.  Yes, when they attack, the ultra high level players usually get about 50%, and thus win the battle.   So I lose frequently, but it is worth it, because they only attack about once per day to once every other day.  Strong base=less defenses.  It's nice!




Tuesday, January 14, 2014

Town Hall 4 Layout

This was the same town that I had posted earlier, but now it is town hall 4!  I have made sure to design everything around the mortar, seeing as how at this level, that will be my most effective form of defense.
You can see that the mortar covers nearly the entire base!  I have a lot of upgrades to do still, but this was very efficient.  There are spring traps at the bottom next to the archer tower (they are hidden) and a couple of bombs around.  I made sure that my cannons and archer towers alternate corners.  I was attacked once last night, and had about 30k available loot, but they only got about 5k of each.  This base layout is fantastic.

Tuesday, January 7, 2014

Different Successful Town Hall 5 and 6 Layouts

I am going to show you guys a couple of successful town hall layouts that I have seen.

Town Hall 5 Farming
Now, town hall 5 isn't very big, and it won't be a true farming base, but it is close.  Farming at TH5 is very difficult because your troops aren't that huge, and there are less bases to attack that will have a large amount of loot.  But here is the base that I have found to be fairly successful.
This base just got more and more successful as the walls and defenses became upgraded.  Those two spring traps at the bottom we very beneficial in the success of the base.  This was one that I designed and very few people were able to get ALL the available loot.

Generic Town Hall 6 Base
This next base is one of my friend's base MORS.  His base has had a lot of success not only defending his trophies, but also defending his loot.
There are less walls than I would like at TH6, but MORS did a great job of dividing everything, and making sure that everything was covered.  As you can see, the town hall is being upgraded to TH7, MORS made sure that practically everything was upgraded before he started that upgrade.  His air defense will finish before the town hall does, and he will most likely have his walls all upgraded before the town hall finishes too.